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m1-palinka


HL-HEV
hl-hev


2fort5 Quake Edition

Добавил: The DSystem
2010-05-15 22:05:00
12 просмотров
big, and is unplayable as a heavy, or any class that runs slow for that matter. The hallways are confusing, and the textures are dull as hell. But hey, it's supposed to be some old skool map, so let's look at the other side of it. It does look quite like the original, but in fact i like the original more, which i believe, has the capture point on your intelligence, instead of all the way up in your base, where all the snipers on the other side can easily snipe you. It took me 3.45 minutes to find the intelligence, and another 4 minutes to actually capture it and score a point. Each base is symmetrically, but can only be identified from the outside or the fact that there is a stop sign on the resupply or not. A few signs pointing to battlements and intelligence might not be like the original, but would be really helpful. With a few updates, this map is going to be good. It's still the beta, so there is a lot of chance. :)
This map is based on a map that was included in a Quake Mod for the old Team Fortress, if i read the description right. Well, who wants to play a bad conversion of a bad map? First off, it's way too
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