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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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Всего материалов:  175

Crush Depth

Добавил: The DSystem
9 просмотров
Mission Debriefing: Welcome to the Aquatica undersea complex. We reviewed your recommendations, and it seems you fit our certifications quite well... Before we send you down to the complex, let me give you a quick tour (the boss turns on a holoproj
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Convoy -Nuclear Edition-

Добавил: The DSystem
5 просмотров
Convoy is a vehicle-centric, team-oriented mission. Both offense and defense have objectives: Offense- Kill all enemy MPB's (each one acts as a generator) to expose the switch. Defense- Either protect the MPB's for the full time of the match or drive
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Convoy

Добавил: The DSystem
4 просмотра
***Note: this edition of Convoy is not fit for match play as second-half vehicles begin as neutral until piloted by the defense. Normal gameplay should remain largely unaffected by this. Convoy is a vehicle-centric, team-oriented mission. Both offen
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Containment -Large-

Добавил: The DSystem
6 просмотров
A remake of Containment, this version sports changes that will hopefully reduce spam and be better playable with larger teams and/or classic physics. Changes from Containment are: -Base is scaled to 125\% -2 ways out of the offense base even with at
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Containment

Добавил: The DSystem
7 просмотров
Both the Offense and Defense spawn in the Ultima Thule base, seperated from each other by force fields. The goal of the Offense is to destroy the Generators in order to take down the force fields blocking their path (keeping them "contained") in ord
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Consuming Fire

Добавил: The DSystem
5 просмотров
"Therefore, since we are receiving a kingdom that cannot be shaken, let us be thankful, and so worship God acceptably with reverence and awe, for our God is a Consuming Fire." - Hebrews 12:28-29 This is my first completed attempt at a map worth ment
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Cold War

Добавил: The DSystem
6 просмотров
The bunker FF gens power the entrance FFs for the 3 bunkers.They are unrepairable. The Bunker Generators, which are also unrepairable, power the FFs guarding the 2 Main base generators. As each bunker goes offline, so does it's respective spawsphere
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Cold Fusion

Добавил: The DSystem
8 просмотров
The quick Flurry has abated. It was an intense and choatic battle, yet the war is not over. Warriors once again have been deployed to this tundra to die for control of the planet. The enemy has reorganized its defenses and is very aware of the oncomi
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Cobalt

Добавил: The DSystem
5 просмотров
My first map The offense starts a good distance away from the defending base, but has havoc transports and shrikes to make up for this. The offense must first destroy the forcefield generator. The forcefields around the main base go down, leaving
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Claustromania

Добавил: The DSystem
7 просмотров
This is a fast-paced Siege map that takes place entirely within a single large base. The attackers start on the bottom level, and the defenders are upstairs. There are 4 generators which power energy beams which guard the switch. All 4 generators mus
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страница:   1... 10 11 12 13 14 15 16 17 18
Всего материалов:  175