Finally an all indoor close quarters map that keeps you thinking faster on your feet. The more you play the more strategies you can come up with to devastate your opponent. For more information on Tribes: Vengeance, visit
MP-Fission BETA by Andrew "IrritAnt" Orman Email: aorman@hotmail.com 13 April 2005 Teams: Imperial, Phoenix Player Spawns: 16 per side Recommended Player #s: 8-32 Supported Modes: CTF, Fuel, Rabbit, Arena Default Mode: CTF Number
A very small map with underground bases for both teams, above-ground flags, and a large wall between the two bases. The bases have four entrances, three of which are protected by energy fields that disappear when the base's generator is destroyed.
Map Name: Rundown Version: Final Author: Ricky27593 Gametypes: CTF, Rabbit INSTALLATION: Unzip to your Content folder in the Triubes Vengeance directory. NOTES: feedback, bugs, or flames can be posted on the tribalwar forum thread he
Rundown is a large map that allows for very high speed. each team has access to 1 rover, 1 fighter, and 1 bomber assult ship. it takes place at night in a desert setting with pyramid style bases.
Teams: Imperial, Phoenix Player Spawns: 16 per side Recommended Player #s: 8-32 Supported Modes: CTF, Fuel, Rabbit, Arena Default Mode: CTF Number of Bases: 1 per side Base
Name says it all. Used to change the color of your disc trails and explosions to one of seven colors. The colors are as follows: Aqua Dark Blue Green Orange Purple Red Yellow
A very small map with underground bases for both teams, above-ground flags, and a large wall between the two bases. The bases have four entrances, three of which are protected by energy fields
This is the Tribes: Vengeance Editor and Mojo (imagine flash but in 3D for making cut scenes). They are currently in beta and unsupported. Use at your own risk.