This map is set in a decomissioned freighter that was left spinning in space. There are lots of intertwining hallways and a reactor core which sort of serves as an arena space within the map.
Effigy is an original model, very much in the style of the cute Magdalena model I did together with Jason Sallenbach for Quake3. We both like that style and decided to create something in a similar
Jungle Warfare is a blend of realism and unrealism. It features a huge range of modern weaponry and provides team and class based gameplay that is frantic, fun, but at the same time, realistic to a
Team False Prophet: First person to kill the other team becomes Prophet. Defend the Prophet at all costs to prevent the other team from gaining points.
Jump in take off shoot different weapons, land and get out. there are several different planes from Fighters to Bombers, Transforming Fighters/Robots, Space fighters, and a Winged Dragon.
Easy Idea for a map but definetely nicely done. the textures were amazing as well as the weapon placement. The only annoying thing that I ran into was the difficulty of getting up to the goals and