Very cool for his first map. He acknowledges some of the bugs, but still delivers something very playable. I found this map to be reasonably well laid out and simple to get around. That's the
Frag Elf has sent another map our way, this time a Bombing Run. This one is done in the very popular stadium style....not really a level per say, just an open arena with goals at either end. There
Great looking medium sized map, a cross between medieval and sci fi design, and it has a story to back it up. The bases are mirror images, there are two paths to each base, which through some
An interesting vision conceived of what Kelethin from EverQuest would look like when done in UT2003. Click to Enlarge [img]http://www.gamingfiles.com/screenshots/1/files/7678.jpg[/img]
From Daniel Vogel at Epic:[quote]Here is an updated D3DDrv.dll which you can put in your UT2003/System directory after backing up the original file. It contains workarounds for S3 Savage 4 cards,
This mutator automatically kicks idle players. It is configurable to not kick idle players unless the server is full or someone issues a kick command. You can also make it not kick people at the end
Happy Fun Ball revolves around a large ball in the level, that yur team must push into the enemy goal to score. About 1.5x the height of a player, it can only be moved or pushed through the use of