This is the final revision remake of the 1997 Quake 1 CTF map by Dale "Midiguy" Bertheola for UT2003. CTF2M3, better known as "Spill the Blood" became the most demanding map to play in scrims, matches and especially in tournaments in Q1 CTF. Clans ov
Simple, take one very long CTF map, combine with Excessive3.02 and the AllAmmo command. Mix with ShieldGun AltFire and capture that flag in 30 seconds. For some real kicks, crack open the map in UEd to get an idea of its true size
Lots of Z, low poly, and fully pathed. This medium sized map was built for server play with Excessive Overkill mod in mind (love that Z!), but all weapons, ammo, and pickups included for normal play.
===================================================== Title :CTF-Tomb of Rameses Version :1.0 Size :large Release Date :10th March 2003 Filename :CTF-Tomb of Rameses.ut2 Author(s) :MsM Email Adress :dudelovehavemercy@hotmail.com Additio
Fixed Version: got rid of the bug where the map would switch to DM in a CTF game:( ----------------------------------------------------- Level Summary ----------------------------------------------------- Title : sHoKaZuLu's Dorm Room Level
CTF-sHoK-Diner][_WGS_Final converted by: CVROY for the Wicked Game Server This is a DM map originally made by sHoKaZuLu and converted with permission from Pale Rider. Visit the sHoKaZuLu Clan site: http://www.shokazulu.com/ Visit the Wi
Title :Celtic Lair Version :2.0 Release Date :12-10-2003 Filename :CTF-CelticLair.ut2 Author :Talon Hunter Email Address :TalonHuntr@yahoo.com website :none Thanks to: My fellow members of Clan Zeta and friends for helping me test this map
Well you just downloaded the THC Map Pack, i guess, and you want to know whats in. Haha! The THC map pack contains 3 maps, a small, a medium and a big one. All of them are CTF maps. Put the ogg files in the music folder, and the maps in the map
The map is designed for 5v5 TEAM play. Yes, that means co-operation. And low gravity will grant much better game play; the heights of most levels in the map are perfect for low-gravity wall jumps from lower levels.