remake his favorite CS map (de-aztec) so he\'d feel at home when I kill him in UT2003.[/quote]Ahh, the father-son relationship :) Here\'s some more technical stuff if you care :) [quote]I remade the textures from scratch for higher quality and resolution. Although, the gold box textures are filtered/processed for higher resolution from the originals due to the amount of \"art/detail\" -- unable to recreate from scratch. I\'m also using detail textures against the main textures. Architecturally, I tried to stay as close as possible to the original. This was all done by my eyes, so I could be off on a couple of spots. It\'s basically done, but I\'m waiting for the next UnrealEd patch to fix a couple of things I need so I can polish it off.[/quote]I\'d like to add that this map looks pretty damn good, very nice job! I\'m expecting we\'ll see a lot more Counter-Strike maps being converted to UT2003. Let\'s just hope the cheaters and lame hacks stay away! Click here to Enlarge [img]http://www.gamingfiles.com/screenshots/1/files/6184.jpg[/img] One final note, the name of this map \"DM-4UCSFreakZ-Aztec-BETA\"... why so \"complicated\"? :D
Here\'s a real nice (BETA) conversion of one of Counter-Strike\'s most popular maps. Here\'s the reason Teddie converted it: [quote]My son plays Counter-Strike everyday religiously, so I decided to
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