reasonably competent with the grapple [*]Mutator to use grapple in other gametypes [b]Persistent powerups (Relics/Runes/Techs/whatever you want to call them):[/b] [*]Haste -- increases movement and firing speed by 1.25x [*]Regeneration -- restores health and existing armor by 5 points each every 2 seconds [*]Resistance -- reduces sustained damage by 0.5x [*]Strength -- increases inflicted damage by 2x [*]Triple Damage powerup (replaces Double Damage); combine with Strength for 6x damage [b]New console commands:[/b] [*]"dropammo" -- drops ammunition from currently selected weapon [*]"droptech" -- drops current powerup [*]"team [red/blue]" -- switches player to selected team [*]TeamSay macro "%T" returns the current powerup name [b]New HUD[/b] Defensive/Offensive bonuses Flag capture timing -- see how long it takes for players to capture the flag
[b]Seismic CTF is a gametype which features the following (as of this writing):[/b] [*]Grapple hook (with experimental offhand option) to get into hard-to-reach places [*]Intelligent bots which are
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