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HL-HEV
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Proximity Mine Mutator

Добавил: The DSystem
2003-05-11 22:05:00
15 просмотров
Normal - The Proximity Mines behave the same as a thrown Translocator Disk    B.) Sticky - The Proximity Mines stick to walls, ceilings, et cetera.    C.) Bouncy - The Proximity Mines bounce around...Great for crowds...:-) 2.) Explosion:    A.) Normal - The Proximity Mines explode like a Grenade    B.) Large - The Proximity Mines explode like a Redeemer 3.) Skins:    A.) Normal - The Proximity Mines are olive drab and gray in color    B.) Bright - The Proximity Mines look like the images above    Note - With Bright Skins, Proximity Mines in Team Games are Red and Blue. They are           Yellow in all other game-types. 4.) Friendly Fire:    A.) On - The Proximity Mines blow up your team mates    B.) Off - The Proximity Mines don't blow up your team mates Note - The Proximity Mines may still cause damage if you have friendly fire turned on under the game options.
Version 1.1 fixed a lot of bugs, added network support, added more options, and even new skins. There are four options to choose from in the "Configure Mutator" screen:    1.) Physics:    A.)
File Name:
proxmineii.zip
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370.94 KB
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