A map comes from Clan |DAY| we amped the map so much that it doesn't even look like the original Anubis. A couple layout changes as well. Thanks to Sithnight and the clan for the help.
My third map release for UT2K4. Following up NTW-Fools Ball (Classic) deathmatch. This started as a fairly elaborate idea and was reduced due to time constraints. I originally wanted to do a fully functional foosball table, complete with scoring and
Before the competition has begun, there was silence. More early there have been heard the sounds of arriving and departing trains; under the ceiling the doves have lived but now just only the sound of burns trembles the walls. Decorated with red and
BR-NegativeZero is a mix of disclosure and deck17. Plays good with 4-10 players. Available for nw game but no botpaths. NegativeZero is the codename of a research facility that develops methods for reincarnation of dead soldiers. However because of m
Blood, sweat, and tears have built a lot of great things in our time. In the hellish heat of Purgatory's lava fields, they evaporate so quickly the only trace they leave behind is the grimy buildup on a prisoner's armor. All bot pathing has been grea
A vVv BR arena map. The emitter effect rules!!!!!! Made it all by myself. This is the Bombing Run version of DM-vVv-Sheery, I found the effect that I made and used in that map to be so cool, I just had to use it again! Heh who knows I might even make
It is a well known fact that Bombingrun isn’t a creation of our time. Long ago, in the age before recorded history, an old and almost forgotten civilization created and played the game of old. The game was blessed by their gods, whom we know from the
BR-TempleOfAmun'Ra is a remake of the original BR--TempleOfAmun'Ra. Worked on: light, ball respawn block, added some static meshes, zone portals, weapons, skybox ... TempleOfAmun'Ra is the crypt where God placed pandora's box so no human will find it