[quote] Deathmatch map of a mansion like spookhouse, with 3 levels of terror. Loaded with creepy stuff and great lighting. Hope to see people play online, I will be looking to
A cool mutator that adds some new addrenaline combos. [quote] Gather 1 adrenaline, and activate whichever combo you choose. Red (More speed, less jump) - Down Down Down Up. Green (More jump,
[quote] Here is my sound set, mostly has darth vader quotes but there are some other random star wars stuff in there. [/quote] I love Star Wars so much.
[quote] Description: A heavily defended futuristic fort constructed by military forces in preparation for war. Vicious battle erupts as teams use Raptors and tanks to support ground troops blasting
[quote] sCTF-StandOff is a new map for a new custom gametype, Super Capture the Flag. sCTF-StandOff uses many pre-existing static meshes and even pre-existing large-scale map content, such as
[quote] This is an updated version of my popular UT2003 map CTF-AnthemEvolution. [/quote] A small fast-paced map that plays nicely despite it\'s stretched skybox.
* Fixed vengeance relic not working in KOTH game * Tweak for Bots so they don't always switch to a melee when then have a flag * Tweaked the Koth Spectator Huds (Spectating score now follows hill time, single player score text changed) * Tweake
With the Unreal cache manager you can take files that you have recieved such as mods and maps from online servers and put them in the proper folders. It is compatable with Unreal 2003 and Unreal 2004