Gameplay is pretty much self explanatory. The object of CarBall is to get the Ball into the opposing teams GoalArea to accumulate points for both your team and yourself. In CarBall there are 2 main ways points are scored.. - Knocking the Ball into
Gameplay is pretty much self explanatory. The object of CarBall is to get the Ball into the opposing teams GoalArea to accumulate points for both your team and yourself. In CarBall there are 2 main ways points are scored.. - Knocking the Ball into
Gameplay is pretty much self explanatory. The object of CarBall is to get the Ball into the opposing teams GoalArea to accumulate points for both your team and yourself. In CarBall there are 2 main ways points are scored.. - Knocking the Ball into
Version 1.9 - Increased Buggy health. - Special events can happen at OverTime. - New map, CB-PotHoles. - Increased PocketRocket and GooPile damage. - PocketRockets move a bit faster. - CB-Forest removed. - Increased Jump height of Buggy. - De
Version 1.9 - Increased Buggy health. - Special events can happen at OverTime. - New map, CB-PotHoles. - Increased PocketRocket and GooPile damage. - PocketRockets move a bit faster. - CB-Forest removed. - Increased Jump height of Buggy. - De
Version 1.9 - Increased Buggy health. - Special events can happen at OverTime. - New map, CB-PotHoles. - Increased PocketRocket and GooPile damage. - PocketRockets move a bit faster. - CB-Forest removed. - Increased Jump height of Buggy. - De
Flag Domination combines elements of Capture the Flag and Domination: simply touching a control point isn't enough here, you have to capture that flag! Here's how it works: the flags start out in a neutral place, and each flag has a designated spo
Handle: Rotchiller E-Mail: icedragon212@yahoo.com website: http://warboards.com This map was made/animated/skinned by Mark. Very important: Due to lack of ammo or weapons, Last Man Standing and Instagib are recommended. Unreal Tournament 200