"Sweet Death" is a relatively big deathmatch map with indoor and outdoor action for 6 to 16 players. High connectivity and fast transport via two teleporters and 12 jump pads keep the action going. There is one shield, one keg of health and one doubl
Build Time: roughly 40 hours Custom Textures: no Custom Music: no Custom Meshes: no Contact Info:blandis4@neo.rr.com Inspiration: I love those stupid thorns maps Thank Yous: To the UP community for being what it is. MISC: Created with
This map has really a weird name but then again, the map is weird. I spent about 10 minutes trying to figure out where to go but I could not do much. But this is a small map with 10 rooms. Apparently the are some switches in a occasional room which a
The map itsself is not too bad. I kind of like the design but the quality of the textures is a bit poor in my opinion. Still, this can give you quite some fun. There are several walkways which provide a means to get around the map. Be careful you don
This is my second ever map. The map started out as a DM level as I did not want to create another CTF map but I had so many ideas that I wanted to include from the original game that the level became far too big. So I took the three most complete ro
L.M.S. 7, once a refueling and distribution center between the mining regions west of this valley and all areas east, now is nothing more than a rusting monument to a forgotten age. Obsolete and in disrepair, Liandri recently acquired the enti