This is a Morpheus style \"fight 12 miles high\" level, except capture the flag. It\'s a unique take on the aerial city concept, and pretty fun playing with Low Gravity on. Just watch your step,
This is a great one on one map. The creator says that all of the textures and static meshes are original, and I don\'t doubt him one bit. It feels a little reminiscent of DM-1on1-Idoma, just because
This is a tiny spaceship CTF level featuring a 2 rooms connected by straight corridors, with small distances between each flag goal. Add some shock rifles and flak cannons, and you have a fragfest
This map is a medium sized CTF map. It's only real disadvantage is in some of the player starting positions. Beyond that, the map is absolutely awesome. 2 pyramids face each other, both glowing
An updated version of my 2Towers map, this one features faster gameplay and better FPS, new visuals and skybox. Bots dont work all that well, but then again, we all know bots suck.
After finishing AS-ChrozoreMines, i figured i\'d take a look at some of my old AS maps, and i found AS-Craterbasev2 and decided to re-create the map using my current mapping skills. Took a while but
This uninhabitable planet became the home of the resistance, due to the strategic position and natural cover offered by the planet Draz, it has long since claimed many Alliance ships passing by. It