and flat earth all around it. There are several small dug-out tunnels included, and snipers can use the rooftops with a statue nearby for cover. There were a few problems I spotted, but they were all aesthetic. The skybox is the first - it has a lot of seams in it. There are a lot of mis-aligned textures, and some textures don\'t fit well at all. The map could do with a little tweaking on the aesthetic front. This map\'s strongest aspect is it\'s gameplay, and that gameplay is a level arena with few cat-and-mouse areas. Definitely good for a \'pure\' Deathmatch, where terrain offers no advantages. ~ Kouen
A somewhat simple, yet effective, map, this area most resembles a colosseum. Surrounded by walls on one side, and rocks on the other, the arena consists of a central podium which houses a powerup,
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