community. The Plaza, by Giles Cresswell, is no exception. Originally a UT2003 CTF map, Relic has, with Giles' permission, taken the map and converted it to Onslaught, making for a new ONS experience. The first thing you should know is that you won't find a vehicle here. Nada. Not one. The map is at such a size that vehicles aren't necessary, and it certainly forces you to coordinate with team members more. I'm not going to cut any corners here, so I'll just come out and say that if you've played the original map, you'll instantly see that virtually nothing has changed visibly. You'll only notice the changes once you start playing. Effectively coordinating a rush is impossible, since defensive tactics have such an advantage. The game skews itself in the favour of whoever has the most tactical capability. The map looks good, provides a good gameflow, and balances out evenly. Not one you want to miss if you're an Onslaught fan - but it's not Onslaught as you're likely accustomed to. ~ Kouen
If there's one thing most FPS gamers will think of when they think of UT, it's the diverse range of environments. Some of the craziest and most innovative maps ever dreamt of can be found in the UT
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