to another, you have to face your foes amongst the daily dishes. I created this map pack because I feel the quality of \"giant maps\" available to the Unreal Tournament community overall needs help, and also as a challenge to my game creation skills. Players in the community are often in two solid camps in regards to these giant maps -- either they love them or they hate them. I think the reason people hate, or at the very least, dislike them is because most of them use very poor visuals and are literally based off of some completel-real bedroom, bathroom, or some other room in a house. These kinds of maps often appear amateurish and the large, wide-open areas completely destroy the fun factor. Therefore, I took my time, creating many new staticmeshes and completely new textures, planning things out so that gameplay would feel balanced, yet original in layout. This collection places inches-tall players in various places around a kitchen, ranging from the entire countertop, to the basin of the sink, even hopping outside into a windowsill flowerbox. The cupboards, chair, faucet, pot, and pan come from mr-cad.com. Almost every other static mesh you see was hand-modeled by myself after that, including manually re-creating all of the textures. [/quote]
[quote] Unreal as any, the contestants are miniaturized and the battles are staged in what was once an ordinary kitchen. Now facing tremendous distances just to cross from one side of a countertop
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