A matrix like mod from a different perspective. Instead of being in the matrix with all kinds of cool slo-mo features, it is at about the time when earth was overrun with the machines, and war is just breaking out. But you still get all the Xtra high
[quote] About Deathball DeathBall turns UT2004 into a mix of Football/Soccer, Rugby, Handball and War. It\'s a pure sports game, and at that a First Person Sports Game. It\'s based on UT2004, but
[quote] About Deathball DeathBall turns UT2004 into a mix of Football/Soccer, Rugby, Handball and War. It's a pure sports game, and at that a First Person Sports Game. It's based on UT2004, but it
UETF Chronicles is a co-operative modification for Unreal Tournament 2004. Players assume the role of cybernetic super soldiers in the United Earth Tactical Force as they battle against the brutal robotic enemy known as the Wrath. Gameplay revolves a
[quote] The main concept behind Unreal Annihilation is to bring the RTS style of Total Annihilation to Unreal Tournament 2003. To do this, we plan to employ two methods; The classic Overhead view,
This is a very modified version of the VehicleOverride script originally written by Parser. This script allows you to use onslaught and Assault vehicles/weapons/factories/etc. in any map of any gametype. In this version all the vehicle factories sho
This is for those of you that downloaded it from File Planet prior to the small fix they needed. Simply extract this into UETF/system and replace the old version of this. The full version on this
[quote] UETF Chronicles is a co-operative modification for Unreal Tournament 2004. Players assume the role of cybernetic super soldiers in the United Earth Tactical Force as they battle against the
Release Notes: - This version fixes most of the bugs found in the previous versions. - The internet tab has been implemented. - Hosts may choose to specify the number of spectators allowed in each session of play. Players who join a server whil