It makes various pickup items in the game (like ammo, health and so on) respawn after random intervals of time, instead of the unvarying respawn intervals they normally observe.
It makes various pickup items in the game (like ammo, health and so on) respawn after random intervals of time, instead of the unvarying respawn intervals they normally observe. The ranges of possible random interval lengths are roughly c
- File Name:
- RandPSI.zip
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