A small, mostly cramped, vertical area, stairs alongside a tall column with the flags at the top and bottom floors and powerup in between. My 3rd map and 2nd CTF map. I know this will get a lot of bad feedback about the look but I focused on game pla
This is a conversion of the Revben's map. In the middle of the map you can grab the shield belt, u-damage and berserk. Many weapon and a lot of ammunition are included!
This script is a must-have for IRC "competitive players" who idle often in IRC. However, UT3 players who aren't used to IRC (or mIRC) can use this script very easily by downloading preconfigured UT3 IRC which includes it and is very easy to install a
A seemingly industrial facility that is a remake of my original UT99 map of the same name. Includes the amp, shieldbelt and berserk powerups. Designed primarily for online/competitive play so don't expect much from the bots. Ricochet proved to be
A large, circular structure with a number of different levels of fighting area, including wooden beams at the highest point. In light of the HOLP (Hardcore Oldskool Low Poly) map pack being released, I decided to try my hand at a UT3 map in the sa
Map made by Chris 'h0ok' Plogfors, which is used in the maprotation on CWL's UT3 Custom Map (Mapvote) iCTF Public server @ www.cwlserver.net This is a CTF map made for Unreal Tournament and was made by Chris 'h0ok' Plogfors.