as listed below, and some tweaks to make the mod play like UT2004's Bombing Run. Does it's job pretty well, I must say, and is crazy fun still. But then, it's Bombing Run, which is crazy fun no matter what. Just one majorly important note from Relic, directed at creators of Bombing Run maps: [quote]MAPPERS: ONE VERY IMPORTANT NOTE: DO NOT publish your bombing run maps. Doing so cooks the bombingrun.u file into the map, making future upgrades to the mod impossible. After building your maps, simply copy them to the published folder. We cannot express this precaution enough, and it must be followed. After building your map, you may notice that the ballgoals have dropped from their original positions. This is due to the editor's tendancy to snap navpoint objects to the floor. To fix this, use the NavigationCylinderComponent property of the new bombingrun actors[/quote]Take notice, otherwise there'll be some nasty side effects, methinks. Anyway, you'd rather go play it than listen to a reviewer. This reviewer would rather go play this than prattle on about it. Let's go play some Bombing Run! :rock: ~Kouen
Okay, so that half-hour playtest turned into an all-night gaming session. Right. Well, anyway, many have been waiting for an upgrade to the Bombing Run mod, and here it is. Mostly just bug fixes
- File Name:
- ut3bombingrun1_4b.zip
- File Size:
- 9.53 MB
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- 3
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