1 April map. Was built for fun ie I had a lot of fun while building and playing it. _____How to play____ Just lower ur brightness level for more fun :) Make music level higher and sound levl lower. :) Map features music by Septembre- I am W
This is a very plain 1on1 arena deathmatch map. I actually started this map off as a testmap for a skybox I've been making for another map. It however appeared being a very playeble 1on1 map so I decided to polish it and put it up here. The level ta
I made this 4 years ago, and edited it a couple times about 1 year ago, this is the final version, which I edited 1 month ago. Chrisaurus gave me the idea, drew out the map plans, and I made it. Basically, there are 2 tubes that take you to the enemy
Just an Arena map I made, 3 ways to each base that lead to 1 central fighting area. I made this a while ago, and the quality isn't very high. There's no pathing. There is a secret room :p
Small Bounce DeathMatch map for 2-4 players. This map should be played in the Bounce DeathMatch gametype. It's playable also as a DeathMatch, but you will fall off so often that the scores will be negative most of the time. Bounce Pack Link: ht
This is the result of 8mths of trials, tribulations, errors-galore, heartbreak, tears, sweat, (no blood), & hours of general hard-PC-labour. This map has a bit of everything, great axis play, [X, Y & Z], a FAB sky, great water areas, tight spots,
This is my first map. I've used no custom textures to keep the filesize down hehe. Actualy I don't care about fancy looking maps at all, I'm only concerned about the gameplay, and believe me, this map will give you instant fast paced action. I'm not
This one is map based on my not released DM-Nice wich I made a long time ago when my skills were poor but I still like to play it. I decided to upgrade it a little bit and here is what I've managed to do. Bots suprisingly go everywhere even if the