A medium sized map. Easy to get around; not too conufsing. The bots can get around the map pretty well. Bots may stay where the spawned if they spawn at two certain places in both bases. There are two bases, connected by a neutral area (with a cool s
This map was originally released with the FlagsOfTime Package in August 2005. It's an unchanged version, so if you have the FlagsOfTime you won't need to download this one. It contains textures by Shocksystems and by some others, have a look into th
My second MH map it includes special features such as cutscenes that also work online and defeat conditions thanks to Planet Monsterhunt coder Timmypowergamer. It has various themes and secrets. I hope you will enjoy it. Story/Mission Captured de
A bunch of six maps for UT DM. It was originally planned as a smaller 1on1 Package, but it turned out to be a bit bigger and containing larger maps. Within this first of two parts you will find 6 Maps ranging from ancient egypt to hightech space b
I started this map way back in 2003! I did all the lighting and geometry and got bored or whatever and let it sit in the maps folder for 3 years before I found it again and got her done! I didn't change anything I just added to it, so this is how it
It's based on an aztec town style, with 2 big tempels with flags on top. There's a maze of streets at the bottom, with ladders and balconys. Theres a sniper room in each temple. This is my 2nd ever ut map, and i think it's better than my 1st