=============== DmCurse_t.zip =============== This file contains a patched version of DmCurse, so that it uses the 'TeamPlay' sensitive 'TShieldBelt' class from the TPatch mod instead of origional Unreal 'ShieldBelt' class. This is so that whe
Author: erik corradino email: corradino@fau.campuscwix.net date: 3/13/99 time to create map: 2 1/2 days note: unrealed crashes every 30 mins on my computer with the patches. computer used: 233mmx pent, 96 ram, 8.5 hd 28.8 modem. wind
DmCrossover I'd just like to say this level has a expansion coming up but my friends said to let the first and second part of it now as a demo kind a thing. Author :Mike Hermetz Ideal number of players :16-20 for total mayhem ,or just 10 for so
=============================================================== Title : DmCrossover Version : 1.0 Release Date : January 5th, 1999 Filename : DmCrossover.unr Author(s) : Chris Blundell Email Address : c.blundell@uq.net.au Web Page : http://www
=============================================================== Title : DM Critical Situation Version : 1.0 Release Date : 2.11.99 Filename : DmCriticalSituation.zip Author : Paul "TAZ" Mader Email Address : Mader-P@t-Online.de Web Page : - D
================================================================ Title : DM-Critical Communication Version : 1.0 Filename : DM-Critical Communication Author(s) : No ReMoRsE Email Address : yd_productions@yahoo.com Description : wide open, campi