So many DM maps focus on things that don't really effect gameplay that it is really refreshing to see one so original. Not a 'King of the Hill' map, but assuredly a teamplay focus. R&R isn't perfect, but the concept is golden.
Using weapons characteristics and architecture to specifically force strategic team-play is a type of DM I'd like to see more of. I'm all for anything that brings a little more gray-matter into a game. =============================================
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