Dwarven Doodad Pack Description: This pack contains 35 Dwarven-related models. The creators of those are Rondo, Makuza, Bloodslaugher, DiscreetMan. Credits should be given to the creator of the model(s) you will use in your map. Installation
Description: A destroyed version of the Republic Assault Ship. GIVE CREDIT WHEN YOU USE THIS IN YOUR MAP Installation: * Unzip your zipfile. * Import "RAssaultShipRuined.mdx" into your map using the import manager in world edit. Also import th
Creator: Nasrudin Installation: * Unzip your zipfile. * Import "tendacirco.mdx" into your map using the import manager in world edit. * You might need to restart World Edit, or simply change the texture quality in File --> Preferences in the w
Creator: Nasrudin Installation: * Unzip your zipfile. * Import "dhouse3" into your map using the import manager in world edit. * You might need to restart World Edit, or simply change the texture quality in File --> Preferences in the world ed
Creator: Punisher_X (Model by Illidan(evil)X) Installation: * Unzip your zipfile. * Import all model (.mdx) files into your map using the import manager in world edit. Also import the "Trash.blp" file. * Remove the "war3mapImported" from the
Creator: Punisher_X (Model by Illidan(evil)X) Installation: * Unzip your zipfile. * Import all model (.mdx) files into your map using the import manager in world edit. Also import the "Trash.blp" file. * Remove the "war3mapImported" from the
Creator: Punisher_X (Model by Illidan(evil)X) Installation: * Unzip your zipfile. * Import all model (.mdx) files into your map using the import manager in world edit. Also import the "Trash.blp" file. * Remove the "war3mapImported" from the
No back alley or waterfront would ever be complete without this download! You will receive Punisher_X and Illidan(evil)X's true to life, realistic looking Crate pack. A tip: You might need to restart World Edit, or simply change the texture quali
Installation: * Unzip your zipfile. * Import "Armory.mdx" and "Armory.blp" into your map using the import manager in world edit. * Change the path of "Armory.blp" into "BuildingsUndeadArmoryArmory.blp" (without "") by double-clicking the file. *