This update fixes a few bugs that where reported in the first one. The campaign takes place several years after the defeat of Baldour. Now, peace is threatened once again, but this time possibly
The path twists, and the future is uncertain. Race for the center and the treasures it might hold, or visit a Goblin Laboratory and explore one of the small islands.
For those who have not played tradtional Footman Wars, here are the instructions: -Your units spawn on their own. Use your units to kill enemy units. -For each kill, you get a bounty. Use that