Goal : Make an army with capturable creatures, to kill opponant hero team. -Hero team figth : 1vs1 2vs2 3vs3 4vs4 or 5vs5. -5 lifes for each hero. -Creep waves in the center of the
War and hunger have brought interlopers to Elwynn Forest, endangering the town of Goldshire. Sweep the woods free of this threat so that masons can begin laying the foundation of Stormwind.
The game is a King of the Hill type of game and has the following idea: 3 teams of 2 players have to battle for the mine in the middle, and first player who gathers up 10000 gold wins. There are
Deep in the woods, you\'ll track down the enemy encampment and prepare to launch a final, decisive strike. Assemble your forces quickly: the peril is great, and time grows short.
This is a quite a good melee map that also runs perfectly on Single Player. [quote]My Map Is a Alternative To DDay-Judgement And Is Very Similar To DDay-Judgement[/quote]
[quote] Map creator: ArcanisteR Suggested players: 4v4, 5v5. The story: The flames of war have arisen again... for the control of an Artifact which can decide the fate of the world... In the
basicly a 4 player map in bases of two, and in the snowy peaks of creta, that any similarity for the real creta is by chance.. i had the idea out of a tourist map ive seen once, at my grandfathers
This map was designed and tested over many days for bugs and balance. It works excellent for AI and multiplayer play. My goal was to simulate a hell-like environment and make creep fighting worth
his map \"the fight of little uther\" was created by hutchid - it\'s designed for single player play as human - otherwise you wont be able to use the given starting structures all human
Those who have braved the chill wind speak of a graveyard called Dragonblight. Treasure is rumored to lie beneath draconian bones, but vigilant dragons watch this sacred ground for foolhardy