The main theme of this map is to build buildings from lumber, which you can get only by killing units owned by other players or by killing the small number of creeps that seperate each player. Each
In these eternally contested lands, war comes and goes leaving behind death and glory. Strike strategically and fight valiantly till your foes fall and you can hear the snowflakes land on the dead.
There\'s lush greenery in every direction, but nary a spare coin to be found. Still, with a wee bit o\' luck, you and your neighbor can earn a bounty by slaying any beasties nearby. Suggested
Cherryville holds the truth of nature... from the vines, life grows and from the sheath, death follows. Those that wield both crush all those who oppose.
A standard melee map of a ruined city. Its got the same problem as that atlants map where the taverns are surronded by creeps, making getting a first hero with a worker kinda hard.
Deep in the Ashenvale forest is a grove under the intermittent protection of a deadly Green Dragon. Word has it this region is only safe for travel in winter... or was that summer? Suggested
Even this far south, Northrend has no mercy. Bitter winds slice through the thickest clothes, and cunning arctic beasts race down the slopes to prey upon unsuspecting settlers. Suggested Players:
After a bloody deadlock that lasted three long years, the Centaur became the undisputed rulers of these wild plains. Claim as many gold mines as possible, or you will fall to the hate of your
This land is shot with veins of gold, gleaming with the promise of wealth and power. Don\'t be lured into complacency. Expand early and often, or you cannot hope to achieve greatness. Suggested