Killteam v1.62 by OneProduct a.k.a. unusualfashion A mod for Dawn of War II using intellectual property owned by Games Workshop. Used without permission. Forum: Forums.relicnews.com ------------------------ --HOW TO INSTALL THE MOD ---------
Changelog 1.2.0: - Intermediate version, I'm going on holidays - The hero selection pannel is used to view units - System Script 2.0 - PDF: "Making a map Space Hulk (without knowing anything about the modding)" included (translation ni progress) - Ne
Replaced each race's walker with their tier 3 heavy infantry (except for Tyrant Guard, which remains but has super heavy infantry armour again) Removed anti-tank weapons, except for Plauge Marines Created a new stealth system. Squads are visible at
A nod to footman wars from Warcraft III, sluggas spawn periodically at your base. Kill enemy units to earn requisition to either upgrade your sluggas or buy specialty troops.
Cope's Defense Mod (CDM) is a work-in-progress modification for Dawn of War II. The newest version is 0.3.7. The goal in CDM is to survive as long as possible against the waves of enemies (currently 40 waves, more to come) with the Space Marine squad
Cope's Defense Mod (CDM) is a work-in-progress modification for Dawn of War II. The newest version is 0.3.3. The goal in CDM is to survive as long as possible against the waves of enemies (currently 40 waves, more to come) with the Space Marine squad
Cope's Defense Mod (CDM) is a work-in-progress modification for Dawn of War II. The newest version is 0.3.3. The goal in CDM is to survive as long as possible against the waves of enemies (currently 40 waves, more to come) with the Space Marine squad