Hello and Welcome to the Fuggles Win Condition Mod! This is a mod which brings together a set of win conditions that I've recently made: Land Grab - A timer is set depending on how many players are present - when the timer expires whomever hold
Soulstorm-Mobilize for war Version 1.4 Made by JONNYLOVE Contents 1. KNOWN BUGS 2.1. Changes 0.0-1.0 2.2. Changes 1.0-1.1 2.3. Changes 1.1-1.2 2.4. Changes 1.2-1.3 2.5. Changes 1.3-1.4 3. Contact me 4. Install/uninstall 5. Other Info
vEHICLE ONLY MOD!! just replace the .module and folder to your soul storm directory. 1.1 changes Most research pertaining to infantry have been removed. Space marines landspeeder can detect infiltrated troops. whirlwind can detect infiltrated
Imperial guard mod just place the module file and the mod folder in your dow directery. I wanted to make a mod for the imperial guard to make them better but didnt have any tools to make my own models so i just used what i had. Chan
Fortress Assault v1.1 Type: Assault of heavy position Players: Max=6, ( 1-3 ) vs ( 1 AI + 0-2 ) Background: =========== The fortress of Sulgard Secundus has fallen six days ago to a chaos legion. This fortress holds the controls of a gi
vEHICLE ONLY MOD!! just add the .module and folder to your soulstorm directory. this mod is for those who love to play with vehicles! vehicle caps benn increased to 40 infantry gottin rid of... known issues (computer still use heroes, one
Soulstorm-Mobilize for war Version 1.3 Made by JONNYLOVE Contents 1. Description 2.1. Changes 0.0-1.0 2.2. Changes 1.0-1.1 2.3. Changes 1.1-1.2 2.4. Changes 1.2-1.3 3. Contact me 4. Install/uninstall 5. Other Info 6. Legal jargen 7.
What these skins are: these skins are the DE skins in SS. what ive done to them is to improve the quality look to them so they dont look as horrible as people think. more enhanced details for the buildings and infantry. all DE skins have been e
Necron tunnels mod (2.0) This is Version 2 of my Necron tunnels mod, the necron tunnels are now able to be built anywhere, so not control area limited. i also added a ressurection beacon, like from the kronus campaign, this has 2 abilities - mass re
Necron tunnels mod Here is my first mod, i noticed there was 2 extra spaces when you want to build something with the necron builder scarabs so i thought i'd fill them up! my original plan was to get a ressurection beacon and the necron tunne