Briefly. the map is formed for a multiplayer defense. the teams would go like this: Equip 1: 1 Imperial guard. Takes the defense of the right wall fortress (looking to the battlefield). 2 Imperial guard. Takes the defense of the left wall fortre
Catastrophe Caverns 1.0 The race for priceless viadid crystals has brought you and your allies deep within the caverns of planet Gyther. You must secure it for the mining crews and equipment, however enemy troops have also come with the same inten
Readme for Battle Jungle Map ------------ Installation ------------- Download and open the file. Unzip to program files>THQ>Dawn of War: Soultstorm>DXP2>Data>Scenarios>mp (in most cases it should recognise the path and automatically create the
Dark Fortress 2.2 You have a full base and unlimited requisition, but the enemy is deeply entrenched. And gazing from your headquarters at the massive fortress you have been ordered to take at all costs is daunting. The fortress is bristling wi
Hello and welcome back to Kronus! This is a 7 player FFA map designed to replicate the Dark Crusade Metamap in appearance and also by way of having certain territories which when captured grant you bonuses- If you are not sure which ones, then loo
Fortress Assault v1.1 Type: Assault of heavy position Players: Max=6, ( 1-3 ) vs ( 1 AI + 0-2 ) Background: =========== The fortress of Sulgard Secundus has fallen six days ago to a chaos legion. This fortress holds the controls of a gi
Map Name: Fever Valley Version:1.2 Players: 8 Requirements: Soulstorm Author: Etherdragn Description: An eight player map set in a jungle valley. Each player base has 3 SPs and 1 slag deposit. There are 4 relics and 3 CPs in the jungle. Enjo
Fortress Assault v1.0 Type: Assault of heavy position Players: Max=6, ( 1-3 ) vs ( 1 AI + 0-2 ) Background: =========== The fortress of Sulgard Secundus has fallen six days ago to a chaos legion. This fortress holds the controls of a gi
To install, extract the contents to: C:Program FilesTHQDawn of War - Soulstorm(or Dark Crusade)DXP2datascenariosMP Now I'll just explain a little about the map. I've included a map showing suggested movements in red (with the large red arr