Changes:
General
- smaller \\\\\\\"boxes\\\\\\\" around buildings,
- double the maximum squad\\\\\\\\vehicle cap,
- changed deep strike\\\\\\\\reinforce units, and their numbers,
- restored Missile Launcher, Flamer for CSM squads,
- Broadsides when entrenched see farther, detect infiltrated,
- barrack building of each race, has a activated ability to heal squads (still somewhat buggy, don\\\\\\\'t know why)
and more.
Primary Commanders
- all can capture, and uncapture (slightly faster than normal units),
- detect infiltrated by default,
- are tougher, have improved weapons, equipment,
- provide morale bonus aura to nearby units,
and more.
Honor Guards
- are fewer in numbers, tougher, better equipped counterparts of standard squads, units,
- are already upgraded from the start, i.e. HG Space Marines have Frag Grenades, bonuses from Bionics, etc., without research,
- no builders as HG,
- each Secondary Commander has a HG counterpart,
and more.
Necrons
- no Necron unit has a Morale score,
- Obelisk, Tomb Spyder got healing aura,
- you can build two Restored Monolith\\\\\\\'s,
- Mass Resurrection is now Mass Restoration, which resurrects, but also heals units,
and more.
Relic units
- each relic unit has a morale draining aura (bigger are more \\\\\\\"scary\\\\\\\", so have higher),
A couple of tweaks for WH 40k DoW Soulstorm.
- File Name:
- SS_OVM_WIP_v0.9.7z
- File Size:
- 6.81 MB
- Download Last 2 Week:
- 5
- Downloads All Time:
- 175