back (red for hostile, green for PvP\'d friendly, blue for non-PvP players, and yellow for neutral/non-hostile attackables. The \"PvP Enabled/Disabled\" line is removed. The NPC faction is removed (Stormwind, Darnassus, and so on); I never used it, nor do I care that much which city I\'m doing quests for. Elite creatures have the \"+\" added after their level to indicate elite-ness (this was before the elite player-frame, but I still prefer the \"+\". See screenshots for more demonstrations. A million thanks to RealTip, which provided not only the inspiration and the motivation for me to write ClassicTooltip, but an excellent code-base to use. If you encounter any creatures out there in the world that are \"Not specified\", please screenshot the creature with its tooltip visible, that way I\'ll be able to add cases to fix their \"Not specified\" issue. Known Bugs (1.12.0): * The tooltip for pets has extra padding underneath the last line of text. Comments are welcome, as long as they\'re not \"why don\'t you just use CustomTip or one of those other tooltip addons\". I looked at them all first, and didn\'t like any, hence why I wrote this.
Yes, this is yet another tooltip mod. This one has a very specific focus however. To revert the tooltips back to the way they were at release, and at times even into beta. The background coloring is
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