or equal to 100 then the message is blocked. It will also keep a (frequently purged) internal history of messages from players and will analyze the last 3 messages as a whole to counter spammers that split their adverts in to several messages. Messages via /whisper /say /shout and any system global channels that do not pass the filter will not show up in your chat boxes. It does not monitor player created channels. You can chose whether or not to monitor the trade channel. Spammers can be queued for reporting to a GM later. GM reports can only hold 500 characters so it\'ll report as many as it can and queue the rest for later. I personally think reporting spammers isn\'t really worth it because the GMs are no doubt already aware that some level 1 guy called kdfhskdjfasd has just sent 1000 whispers but it\'s a feature that people asked for, so here it is. You can view indivual spammer details to see what text they sent and how they scored if you so desire. SpamMeNot also includes a level based filter so that players that attempt to contact you via whispers, that are under the specified level (default 2), will also be blocked. Setting this to 1 in effect disables this functionality. It\'s also compatible with FuBar, WIM, ForgottenChat, Cellular and uses Ace2. SpamMeNot actually hooks all of the Ace2 events to filter spam from other AddOns where possible. btw I\'m looking for some localization if anyone would be so good as to provide some translations :) Slash commands: /SpamMeNot /smn
SpamMeNot detects and blocks gold spammers. It analyzes the incoming message and weighs each word (or part of a word) as specified in the locale file. If the total weight is greater than
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