version of this mod, I am sure not all kinks are worked out. I have tested it only with the mods I have, so please let me know which mods create buttons that I cannot detach so I can load them and see what-is-what. Not all minimap buttons are detected at start up (such as FuBar plugin mods, which has its own moving anyway). A slash command is provided so you can rescan for buttons: /dmbs. This will also reposition any buttons it failed to find at startup. Special thanks to AnduinLothar without whose code and ideas in Mobile Minimap Buttons I would not have thought of this. This mod uses SeaHooks, which is included. Slash Commands: /dmbs : look for new buttons. /dmbs nodock : buttons will NOT try to dock to Minimap when close to it. /dmbs dock : buttons will try to dock to Minimap when close to it. This is default. /dmbs reset : reset all buttons back to initial positions. /dmbs lock, /dmbs unlock. Lock stops movement of buttons, unlock allows it. This does NOT prevent other mods from moving the buttons. Slash command /dmbs now shows help, use /dmbs scan to rescan buttons. /dmbs help to show help. /dmbs scan which scans for new buttons. /dmbs cfg which shows lock/dock settings.
This mod attempts to \'detach\' all your minimap buttons, allowing you to place them anywhere on your screen. Positions are saved per server/character and restored next login. This is the first
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