found in a few sector across the Universe, they buy up 6 resources and sell 11 goods. Every 3 hours, the lowest percentage of resources is removed and replaced with the same percentage of products. Not all gaps in the economy are filled, and the player will have several monopoly opportunities. Also note, some PSSs buy Spaceflies/Slaves. More sources of these will be added in a later version. 2. Tranporter Device trading. This allows any ship pilotted by the player to trade with any station in device range. Now you can trade in a TL! It functions exactly the same as the usual trade, with only 2 differences: I. You don't get Trade rank for trading. II. You don't get race rank for trading. 3. P2PSS. Point 2 Planetary Support Station.The player can jump the playership to a PSS. Note, this will take 15 seconds, and will require 150% of the usual energy cells to triangulate a specific point. Also, you will first be put in the destination sector centre, then transferred to the exact PSS location, so look out for traffic and obstuctions, especially if flying a Capital shi[.
This is an Artificial Life Plugin for X3 Terran Conflict, which adds several new additions to the trading side of the game: 1. Planetary Support Stations, referred to as PSSs. Thses are stations
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