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Title: Desecration
File name: Desecration.bsp
Author: Collin Holmes a.k.a. "Coroner"
E-mail: gholmes@gdi.net
Other lvls by author: The Struggle, Agony
Check out my section at mapfinger: http://www.mapfinger.com/members/Coroner/
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Singleplayer: Just to look around
Deathmatch: Yes
Teamplay: If you want
Players: As many as you want, 12 deathmatch starts.
Information: This is my third HL map. I have tried to make this map more
elaborate than my previous two maps. This is straightforward
deathmatch in an all new setting. The entire complex is a sort
of abandoned temple that has been outfitted for the deranged people
that enjoy killing each other for sport. Note: the alter-type
water trough in the main room has mysterious healing powers left
from the temples ancient inhabitants. Also, there are two
"secrets" in this level. One is somewhat more visible than the
other.
Special Thanks: -Evile Dick and Christopher Buecheler for the custom textures.
-Zoner for his compiling tools which allow included custom textures.
-Chris Bokitch at Valve's Worldcraft support who helped me make the
plant models run in deathmatch mode. (Cycler entities.)
-Valve for making the best fps of all-time.
-Dept. of Engineering and everyone who beta-tested this map for me.
-Planet Half-Life, HLERC, Wavelength, HLEC, and everyone in the
DoE forums for helping and keeping me up to date.
-MaxD, Evile Dick, and Un_ethical for the final beta test.
*Construction*
Base: From Scratch
Editor Used: WorldCraft 2.1
Compile Machine: PentiumII, 233MHz, 64MB RAM
Construction time: Whenever I could work on it for the last 5 months.
New textures: Yes - many from Evile Dick's edceltic.wad, one from Christopher
Buecheler's cwb_pak2_full.wad, and one liquid texture that I tweaked
CD track: 12 - Suits the level very well.
Known Errors: In software mode, the func_illusionary's that are supposed to
be partially transparent are not. I'm almost positive that there
isn't a way to correct this. The func_wall's with those textures
work fine however. If you run in only software mode, go get an
accelerator.
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Copyright 1999 Collin Holmes
Authors MAY NOT use this level as a base to build additional levels.
Feel free to distribute this level, but ONLY if you INCLUDE THIS FILE WITH
NO MODIFICATIONS!! If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!! Just keep the two files together, okay?
This map may be distributed ONLY over the Internet and/or BBS systems.
DO NOT put this map on any CD or sell it in any form without my consent!
Thanks for playing.