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Industry West - Hostage Rescue
ginsengavenger - mapping, modeling,
texturing, random
technicalities
[ubehagelig] - creative development,
oomphification, and
project delays
The elaborate attempted assassination of a
prominent political figure has gone horribly
awry, leading to a high-speed chase through
the streets of the City of Industry. The
Terrorists have fled to a local industrial
park and have taken four hostages. Their
demands will not be met by authorities.
Counter-Terrorists: Eliminate the Terrorist
threat without jeopardizing the hostages.
Escort the hostages to safety.
Terrorists: Defend your hostages and
withstand the Counter-Terrorist assault.
(Press FIRE to continue)
� � � � � � � � � � � � � � � � � � � � � � �
additional notes:
this is a beta 5 release, there are issues in it
that will be resolved with the final. trees will
be improved, some textures replaced/repaired, bugs
fixed, overview made 'right', hostages customized,
and lots more goodies installed.
this map has come a long way, but it's not done yet.
shouts go out to po for his swattification,
and the hill sources,
and to Simsalabim for his uncartooning skillz
and to 3D_Mike for the alphatest tip
and Small_Sumo for teh gibs
additional textures credits:
MikeZilla, Stratesiz, XTender, Blazeeer...!,
diggedagg, 3DPunk, Cayle George, filthypanda,
Simsalabim, Marc Schr�der, pwg7, JoeSmoe;
sometimes i frankensteined their texes a bit...
if i forgot anyone, send me an email and
it'll be fixed. many apologies D:
other custom textures by myself, occasionally
modified from Valve textures.
which leads me to...
industry_west.wad is being released for public
use. just be sure to give credit where it's
due, eh? in it the asphalt set and red van
roof are based on Valve textures. all others
are original.
ginsengavenger@fastmail.fm
http://ginsengavenger.home.attbi.com