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DE_DOWNTOWN
By Dr.DK (AKA Martijn Schrijver) [De_Stonepit, De_Battle_isle(2)] www.drdk.cscentral.com
And Backslider (AKA Ed Charbeneau) [De_Deadlock, CS_Boxoffice2k] www.backslider.gamedesign.web1000.com
A picturesque Dutch town has become the focus of a five-year money laundering
and tax evasion investigation linked to a series of murders, drug trafficking,
p0rn0graphy, and millions of Euros in allegedly dirty cash.
Sources say that the Terrorist group Al-Geyduh is using the money to wire large
�loans� through a Holland bank account.
The Dutch government assigned a group of undercover agency to infiltrate the terrorist
organization in order setup an ambush and to retrieve the loot in the train-units.
Unfortunately, Al-Geyduh has learned of the Counter-Terrorism operations
and surprised the Counter-Terrorism movement with heavy resistance.
TERRORIST: Your mission is to infiltrate the Dutch town.
Locate the railway, and retrieve the smuggled money and loot.
Use all means necessary to recover the goods.
Beware, the town has been under close watch by Counter-Terrorism forces,
creating a diversion maybe necessary to recover the cash.
Plan B would involve bombing a nearby caf�, distracting the opposition and their resources.
COUNTER-TERRORIST: Your mission, protect the town from Al-Geyduh.
Beware, they are desperate and may try anything. You are equipped to fight them,
so shoot to kill, and ask questions later.
Mapping brush work by:
Dr.DK
Textures by:
Dr.DK & Backslider
Other�s include (3D_Mike, Payne)
Models by:
Backslider
Others by (Antipop, The Doenerking, Spastic child)
Sounds by:
Dr.DK
Others by (3D_Mike)
Skybox by:
Backslider & Dr.DK (based on N0TH1NG's)
Story by:
Dr.DK & Backslider
Waypoints by:
[iMPC]Fast
Special thanks to:
aKra, [iMPC]Fast, GoT, Sebastian
DE_DOWNTOWN FINAL
12/23/02