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Half-Life Map Spec Sheet
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!!Warning!! bad english ahead !!Warning!!
------General Information--------------------------------------------
Title : Templecore
Release : 1.0
Date : 19.6.2001
Filename : hullu5dm_templecore.bsp
Author : Jussi "hullu" Kivilinna
Email Address : ax@fiiu.org
Home page : http://ax.fiiu.org/
Description:
Map has two main areas
* datacore style indoor area with temple-enterance
* cliff outdoor area with brick house and turret
Previous Maps:
StorageArea 1.0 (op4ctf_storagearea)
Peruskoulu 1.5 (op4_peruskoulu15)
Kontit 1.2 (op4_kontit12)
Redshadow 1.1 (redshadow11)
Credits/Thanks:
PohjolanUrhot clan for betatesting (http://www.pohjolanurhot.cjb.net/)
Pexxi (aka hullu's brother:)
(Pekka .. etp� en�� voi sanoa mit� t�st� pit�isi korjata :D)
------Play Information-----------------------------------------------
Deathmatch : Yes - 13 starts defined.
Teamplay : Yes
Single Player : No
Min. players : 5
Max. players : 12
Some of the walls are breakable!
------Map Information------------------------------------------------
New Textures : None.
New Sounds : None.
------Construction---------------------------------------------------
Base: mine 3 unfinished alpha/test maps:
* tata1e (datacore style area)
* tfc_2HQs (cliff)
* hldm_base17 (temple)
Editor(s) used : WorldCraft 3.3
Compile Machine : Celeron 400@450 / 128Mb
Compile time : 25m
------Map Instructions-----------------------------------------------
Unzip the files in this archive.
Place the map, "hullu5dm_templecore.bsp" in your '�-life/valve/maps' directory.
------Copyright-Permissions------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!.
This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.