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// Detail texture map file for de_cloister level by [POD]ILL bot (0) 24.01.10(RUS) 01.24.10 (us)
// [texture name] [detail texture name] [hscale] [vscale]
A_snow detail/dt_snow1 10.0 10.0
box01 detail/dt_smooth1 10.0 10.0
conc0 detail/dt_conc 10.0 10.0
conc05 detail/dt_conc 10.0 10.0
CstlCncr detail/dt_conc 10.0 10.0
cstrike_CE2X001 detail/dt_metal2 10.0 10.0
cstrike_CJ2B02s detail/dt_smooth1 10.0 10.0
cstrike_CJ2B02t detail/dt_smooth1 10.0 10.0
cstrike_CJ2B03a detail/dt_smooth1 10.0 10.0
cstrike_CJ2B03b detail/dt_smooth1 10.0 10.0
cstrike_CJ2B03t detail/dt_snow1 10.0 10.0
cstrike_CJ2B04 detail/dt_wood1 10.0 10.0
cstrike_CJ2B05 detail/dt_wood1 10.0 10.0
cstrike_CJ2B06 detail/dt_wood1 10.0 10.0
cstrike_CJ2B07 detail/dt_wood1 10.0 10.0
cstrike_CJ2B08 detail/dt_wood1 10.0 10.0
floor02a detail/dt_snow1 10.0 10.0
floor02b detail/dt_snow1 10.0 10.0
wall01 detail/dt_brick 10.0 10.0
wall02 detail/dt_brick 10.0 10.0
wall03a detail/dt_brick 10.0 10.0
wall03b detail/dt_brick 10.0 10.0
wall05 detail/dt_brick 10.0 10.0
wall06 detail/dt_brick 10.0 10.0
wall07 detail/dt_brick 10.0 10.0
wall08 detail/dt_conc 10.0 10.0
wall09 detail/dt_brick 10.0 10.0
wall10 detail/dt_brick 10.0 10.0