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Карта op4_valor для OpFor

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.:: Map Information ::. Valor (Op4 DM) Opposing Force Deathmatch op4_valor.bsp Recommended Players: 4-8 .:: Author Information ::. Author: Andrew C. Weldon E-Mail: aweldon@planethalflife.com URL: http://planethalflife.com/awmaps/ .:: Previous Work ::. Map Title BSP Name Game Type Released --------- --- ---- ---- ---- -------- Planet Half-Life HQ dm_phl.bsp HL DM Jan. '01 CrateMaze funny_cratemaze.bsp HL DM Jun. '01 Zeta Sector dm_zeta.bsp HL DM Jun. '01 Zeta Sector op4_zeta.bsp Op4 DM Jun. '01 Phreneticism dm_phreneticism.bsp HL DM Jul. '01 Phreneticism op4_phreneticism.bsp Op4 DM Jul. '01 Sector A dm_sectora.bsp HL DM Jul. '01 Wormhole op4ctf_wormhole.bsp Op4 CTF Aug. '01 Repair Bay 4 dm_rep4.bsp HL DM Nov. '01 Repair Bay 5 op4_rep5.bsp Op4 DM Nov. '01 Valor dm_valor.bsp HL DM Dec. '01 .:: Map Description ::. Of the HL DM to Op4 DM conversions I've done before, this version contains the most visible changes. I rebuilt a number of areas and actually added a new passageway containing the M249. Also, you'll start this map pre-loaded with a Barnacle, Pipe Wrench, and Desert Eagle. The Barnacle should come in quite handy on the spores that now hang from the ceiling. My first of what will be many releases in the first half of 2002. Enjoy. .:: Thanks to: ::. Valve Software Gearbox Software WhiteBlaizer, textures (whiteblaizer@hotmail.com) From #valveerc: CayleG GoldenShadow Gonnas Merl Roadkill SuperCrazy Zypher From Pixel: aXon DeathWish From the Snark Pit: [DRS]Orpheus Mikee ReNo .:: Technical Info ::. Editor: WorldCraft 3.3 Build Time: 22 days for dm_valor, approximately 3 more for the conversion Compile Time: CSG: 5.05s BSP: 3.86s VIS: 19.59s RAD: 2m 20s Compile Tools: Zoner's 2.5.3 with Merl's 1.4 custom build of CSG and BSP Compile Machine: AMD Athlon XP 1900 1 GB PC2100 DDR Memory .:: Instructions ::. Unzip the contents of the .zip file into your Half-Life directory. All files will be automatically placed from there. .:: Other Stuff ::. op4_valor (c) 2002 Andrew Weldon Andrew Weldon's level designs will return in: op4ctf_gauntlet op4ctf_tortuosity ns_veil and more.

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