December 9, 2000 "Canyon"
A deathmatch map for Half-Life
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Designer/Mapper: Davros (a.k.a. Jason Fricke)
web site: www.davrosmaps.com
email: davroslives@home.com
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HALFLIFE(r) is a registered trademark
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Filesize (zipped): 400k
Filesize (unzipped): 1007K
Files included in this .zip file:
canyon.bsp
canyonreadme.txt
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INTRO & INFO
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This is a fun outdoor map set in a canyon with some great distant views.
Follow the path up the cliffs for some jumps and a cave that is perfect for sniping.
If you turn the valve wheel on the pump station, a surprise will follow!
-Davros
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Installation & How to run the game
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1)Extract the files to your half-life/valve/maps directory.
2)Select the game from the multiplayer menu in Half-Life
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Level information
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Single Player Map : No
Deathmatch/Co-op : Yes
Number of Players : 2 - 8
New Textures : Yes
New Models/Code : No
New Sounds : No
Tools used : Worldcraft 3.3, Zoners HL Tools 2.4.2, Wally 1.51B, Adobe Photoshop 5.5
Compile Machine : P3 667mhz, 256mb SDRAM, Geforce, and stuff
Base : From scratch
Construction Time : 3 weeks, not counting an interruption from my apartment burning down!
Problems : No major problems that I can think of
Distribution : Distribute this map ONLY if you include this readme in the zip file!
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E-mail me with any comments on the level, praise or criticism. Any feedback is much appreciated.
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Special Thanks
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Cliff textures by Evile Dick, available at http://wadfather.game-edit.com (ed_terrain.wad)
My friends deserve the greatest thanks for helping with ideas and testing during
construction of the map: Thanks Lister, Babykitkat, Juim, Geo Kon, Mikee, Doc Rock