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Описание отсутствует
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Chlorine Factory Specs
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���������������Map name and Author Info��������������
Title :Chlorine Factory
Filename :chlorine.bsp
Author :Andy Fischer - Lambda_Gman
Author Email :firewater_fischer@yahoo.com
Homepage :www.angelfire.com/tx/partywagon1 (slightly a cob-web page right now)
Clan Homepage :lambdacorps.cjb.net
Description :DeathMatch, fairly large map
Previous Maps :This is my first attempt at mapping
�������������Gameplay Information�����������
Deathmatch : Yes
Max Players: 8 - 32
Secrets: 1 concealed gauss
1 underwater egon
1 well hidden rpg
Space style: Very large but mostly enclosed into many smaller areas
CDtrack: None
������������Contruction�����������������
Editor(s) used :WorldCraft 3.3
Compiler used :Q2Beaver with Zoner's HL Compile tools
Compile Machine :500Mhz PIII - 256MB of RAM
Compile time :alittle over 2 hours on highest-quality
Test time : 91 Builds tested 30 minutes each until no problems could be found
anywhere.
Test Machines :#1 500Mhz P3, 256Mb, Voodoo3 16Mb OGL/3DFX
#2 K6-2 350, 128Mb, 8mb D3D
#3 PII 266, 32Mb, software render
#4 PII 266, 96Mb, Voodoo 3000 OGL/3DFX
#5 K6 300, 64mb, software render(aka the P.O.S.)
No noticeable slowdowns on any machines.
�������������Installation����������������
Unzip the files in this zip file. Place the map, "chlorine.bsp" in
your half-life/valve/maps directory
�������������My Will for this Map��������������
I don't want this map to be put on a CD Archive of any kind unless it includes my credits.
Do not use this map for a base to build another map, because A) i spent alot of work
on this map and B) if you make it any bigger than it already is you'll need an assload
of ram to compile it at all.
Don't separate this map from this txt file if you're putting it up somewhere for download
or sending it to a friend. I want people to be able to find out who made it.