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ck_mayan
A Half-Life deathmatch map By Bluechucks
Map description: Mayan pyramid
Map Secret: yes, inside the pyramid there are a couple of secret rooms
Hint: Walls
Map Information:
Bsp name: ck_mayan.bsp
skybox name: sky_day01
author: Bluechucks/Coke Jr.
Build information:
Original map: No, this map is based off of dm_mayan_sanctuary
Map influences: Go check out their amazing map design. http://gamebanana.com/maps/4858
Utilities used: Jackhammer 1.1
Wally
paint
online-convert.com
GoldWave
VTFEdit
Gcfscape
wadincluded: mayan.wad
liquids.wad
zhlt.wad
Models used: skeleton.mdl
Sounds used: blade.wav
Citadel_drone_loop.wav
Citadel_drone_loop2.wav
Concrete_scrape.wav
Concrete_scrape1.wav
Concrete_scrape2.wav
Concrete_scrape3.wav
Concrete_scrape4.wav
Concrete_scrape5.wav
Corridors.wav
hl2lever.wav
lake_water.wav
outdoors.wav
c1a0_sci_catscream.wav
burning1.wav
waterfall3.wav
Sprites used: fire.spr
glow01.spr
How to play song: N/A
Compile time: 12 minutes
map dedicated to: Oak server and of course my father Cokecolaman
Beta testers: Cherrycoke
Installation: unzip ck_mayan.bsp into your halflife/valve/maps folder
unzip ck_mayan.res into your halflife/valve/maps folder
unzip sound file (contains the mayan/wav file) into your halflife/valve/sound folder
unzip gfx/env files (contains the tga files) into your halflife/valve/gfx/env