+---------------------------------------------------------------+
| DM_DANGERCLOSE |
| BY VICTOR-933 |
+---------------------------------------------------------------+
| SUMMARY: |
| |
| DANGER CLOSE - A military term, used in a call for fire to |
| air, naval, or artillery support, to warn that friendly units |
| are in close proximity to the intended target. |
| |
| ------------------------------------------------ |
| |
| Doom 3's art style has been a pretty significant inspiration |
| for me over the years, especially the caverns levels at the |
| end. This is probably most readily apparent in my recent map |
| DM_Subterrane. |
| |
| I decided to remake Doom 3's D3DM4, "The Edge 2", for HLDM. I |
| call it a remake, although to be honest it isn't a perfect |
| 1:1 clone; the only thing truly intact is the layout. Still, |
| I would say it's close enough to count. |
| |
| All weapons are present, and there are 24 deathmatch spawns. |
| |
+---------------------------------------------------------------+
| INSTRUCTIONS: |
| |
| Extract this archive to your half-life/valve folder. |
| |
| |
| IF NECESSARY: |
| |
| Place BSP file in half-life/valve/maps |
| |
+---------------------------------------------------------------+
| DEVNOTES: |
| |
| R_Speeds at or below 1200. |
| |
| This map uses stock assets. |
| |
+---------------------------------------------------------------+
| Find more of my stuff on Gamebanana! |
| http://www.gamebanana.com/members/213517 |
+---------------------------------------------------------------+