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| DM_HYDROPHOBIA |
| BY VICTOR-933 |
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| SUMMARY: |
| |
| We return to the Tycho Complex, this time delving deep within |
| Sector 7 Environment Processing to visit Water Treatment. One |
| of the oldest sections of the Tycho Complex still in daily |
| operation, decades of use (as well as the corrosive treatment |
| chemicals) have stained every surface a dull brown. It's up |
| to you and your friends give the facility a fresh coat of red |
| paint... |
| |
| |
| Every weapon is present. Make good use of them. |
| |
| Oh, and, do pay attention to the warning signs. |
| They're there for your own good. |
| |
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| DEV NOTES: |
| |
| r_speeds get rather high in some spots, but stay below 1100. |
| Should still run on most toasters. |
| |
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| INSTRUCTIONS: |
| |
| Extract this archive to your half-life/valve folder. |
| |
| |
| IF NECESSARY: |
| |
| Place WAV files in half-life/valve/sound/dm_hydrophobia |
| Place SPR files in half-life/valve/sprites/dm_hydrophobia |
| Place BSP file in half-life/valve/maps |
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| CREDITS: |
| |
| TEXTURES: |
| ShaderLabs "Majestic" Pack |
| Nightwatch (NW.WAD) |
| Doom 3 |
| Victor-933 |
| |
| SOUNDS: |
| Doom 3 |
| Half-Life 2 |
| (Hacked together and altered by Victor-933) |
| |
| SPRITES: |
| sdrip_192_fix.spr, spotlight_beam.spr by Victor-933 |
| All others modified stock sprites |
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| Find more of my stuff on Gamebanana! |
| http://www.gamebanana.com/members/213517 |
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