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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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just a retexture i did of a popular skin pack

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<JAM>
m1-palinka


HL-HEV
hl-hev


Карта inanis для HL

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Карта inanis
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===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title :Inanis Filename :inanis.bsp Author :Firewater Fischer Home page : Description :Inanis, is a sort of temple with very wide open spaces, dim lighting, and complex layout. There is a theme of emptiness and unwelcoming atmosphere. There are three main arenas to the map connected by pathways around the outside and underneath the large walls partitioning the spaces. There is also a high spot to snipe from above the largest chamber, but you'de better watch your back up there. Weaponry is abundant throughout the map. Anyone who liked Marble Garden should be somewhat at home here. Previous Maps : Hacienda, Marble Garden, Sandcrab, Moonside, Forgotten Capital, et al. ------Credits and Thanks--------------------------------------------- Valve ERC for helping me learn important stuff Sources for edited/looped/mixed sounds are from MDK2, Alice, Morrowind, and Quake 3. ------Play Information----------------------------------------------- Deathmatch :yes Single Player :no Map Description :large open spaces with passageways and lobbies How Many Players:6-32 ------Map Information------------------------------------------------ New Textures :yes New Sounds :yes ------Construction--------------------------------------------------- Base :none Editor(s) used :Hammer 3.4 Compiler :Toolbox w/ Zoner's 2.5.3 Compile Machine :Athlon XP1800, 512mb, WinXP Pro Compile time :Aprox 2.5hrs ------Map Instructions----------------------------------------------- Unzip the files in this archive. Place the map, "inanis.bsp" in your half-life/valve/maps directory and place all sounds in the half-life/valve/sound/ambience directory. Due to the layout and detailing, the map is designed to run on a P3 450 or higher with a 16mb video card or better (I started with this in mind, it's no accident). The map will not run correctly in software mode. ------Additional Info------------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.

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