knight_castle: a Half-Life Deathmatch Map by DocRock
Map Name: knight_castle.bsp
Filesize: 2.86 mb zipped / 5.29mb unzipped
Author email: firstname.lastname@example.org
wadincluded in map: kkc.wad
Single Player: No
Suggested Players: 5 - 10
New Textures: Yes
New Sounds: Yes
New Models: No
Map description: A Half-Life deathmatch map made for a good friend, knight.
base map: kitkat_kastle by DocRock
editor used: Hammer 3.5
utilities used: Zoner's Half-Life compile tools, Paintshop Pro 7, Wally
known bugs: None
compile machine: Intel Pentium 4 2.53 GHZ
compile time: 10 minutes
prefabs used: none
1. Run Winzip and unzip knight_castle.zip.
2. Open the knight_castle folder and place the knight_castle.bsp, knight_castle.res, and knight_castle.txt in your valve/maps folder.
3. Place the 6 (six) odin_.tga files into your valve/gfx/env folder.
4. Place the wav file in a folder called castle1 and place that in your valve/sound folder.
5. Place the blue1.spr in your valve/sprites folder.
OTHER LEVELS BY DOCROCK:
To my babykitkat, my sweet love, this map is for you, as are all my maps. You saved my life, and now make my life happier and happier by the day. Thank you bebe for everything.
To knight: thanks for the countless beta tests, the countless frags, and countless laughs on the server. You've always been a great friend to babykitkat and I, and we thought this as a good idea to say thanks :) -Doc n baby
chalupamonk odin_ skybox http://planethalflife.com/atmosphere/
DOC'S NEXT MAP....COMING SOON:
knight_castle.bsp copyright July 17, 2003 by DocRock
Authors MAY use this level as a base to build additional levels as long
as you give me credit in your read.me as using this map as a base to
build your level.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This map includes textures used in other Half-Life modifications as well as textures
used in other PC games. It is not my intention to steal these textures and use them
for personal gain. I use these textures because I think they are very well done and
am honored to use them. Please do not be offended that I borrowed your
textures if you are the author of them.
This LEVEL may be distributed ONLY over the Internet.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.
PLEASE PLEASE PLEASE email me with any comments about this map or any
of my other maps because I love feedback good or bad...and I will do my
best to answer any and all emails regarding my maps.